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In DOOM what is your favorite weapon,what weapon mods are your favorite,and why? My personal favorite weapon is the chaingun with the mobile turret mod. I love it because of the amount of fire power it has.combine this with the rich get richer and its very powerful. Also it looks sick AF.
This Doom Eternal Weapons Guide will show you all the weapons that you can find in the game, along with the mods and upgrades that come with each weapon. There are a handful of different weapons that you can use. Every weapon plays its role perfectly in dealing with all kinds of enemies and demons that you will be facing.
Let’s go through each of the weapons you will have at your disposal, how they work and what mods and upgrades you can equip with them.
- Using it on weapon mods such as Chaingun's Mobile Turret or Super Shotgun's Meathook will allow you to tap into their full potential. DOOM Eternal Related Articles Story Mission Walkthrough.
- DOOM Eternal Do you guys prefer the energy shield of the mobile turret mod for the chain gun and why I only use the chain gun on the dread night, baron of hell and tyrant and im trying to see if the energy shield is better.
Doom Eternal Weapons Guide
Below we have detailed all the weapons in Doom Eternal.
Combat Shotgun
The Combat Shotgun will be the most commonly used weapon in the game right from the start. This weapon uses Shotgun Shells as its ammo type and works best in pulverizing smaller demons from point-blank range and will even allow you to stagger fodder demons to follow up with a Glory Kill.
The mods allow this shotgun to be even more powerful and practical against bigger enemies. The sticky bombs will stick on the enemy and explode after a second. The best thing about this mod is that it only costs one shell. The Full Auto mod will allow you to shoot all the shells consecutively, without having to pump the shotgun after every shot. However, it drains away your ammo pretty quickly, so the mod has more disadvantages than uses.
Weapon Mods
- Sticky Bombs: This mode will turn the Combat Shotgun into a grenade launcher that can fire up to five sticky bombs.
- Full Auto: this mode will transform the Combat Shotgun into a fully automatic weapon.
Heavy Cannon
This precision weapon uses Bullets as its ammo type, and is best against enemy weakpoints. It is also good for interrupting mobile demons like the Imp. The weapon also allows you to zoom in for additional precision, and shots can penetrate through smaller demons. When used on enemy weakpoints, the Heavy Cannon can deal massive amounts of damage.
If the weapon was not strong enough before, the Precision Bolt mod makes each round even more powerful. This can easily melt any enemy if you fire upon their weakpoints. The Micro Missile mod will
Weapon Mods
- Precision Bolt: This mod will allow you to bring up a semi-auto loader that fires high prevision, high powered rounds.
- Micro Missiles: This mod will activate a twin rack of missiles that can be fired and seek toward targets.
Plasma Rifle
This weapon deals bonus damage to Energy Shields and maximizes damage potential by using at medium to close range. The Plasma Rifle uses Cells as its ammo type and works great to clear out a group of fodder demons instantly.
Plasma Rifle works best as a finisher after a salvo of Plasma rounds, and will allow you to damage multiple Energy Shields at once.
Weapon Mods
- Heat Blast: Firing the Plasma Rifle builds up excess heat that can be released as a powerful blast
- Microwave Beam: This mod will allow you to acquire a target, and then fire a concentrated beam of plasma energy that will lock down an enemy and cause them to explode on death.
Rocket Launcher
The Rocket Launcher uses Rockets as its ammo type and will deal massive explosive damage. It is great to target a group of smaller enemies or even larger slow-moving enemies. The weapon is great for dealing damage behind shields or to hit a charging Pinky on its back.
Doom Eternal Chaingun
While you can use Rockets against nearby enemies, you have to make sure that you don’t get close to its blast radius as it will also deal damage to you.
Weapon Mods
- Remote Detonate: This mod will allow you to detonate any rockets in flight
- Lock-On Burst: This mod will allow you to lock onto a target, and then firing three rockets all at once at the locked target.
Super Shotgun
This weapon also uses the Shells as its ammo type, which is also shared by the Combat Shotgun. It deals massive amounts of damage from point-blank range against all types of enemies. It even allows you to take out multiple fodder demons with a single blast. The best thing about this weapon is the hook that grasps an enemy and pulls to towards them. This will close the distance between you and the enemy and firing at point-blank will destroy the enemy instantly.
The Super Shotgun is best for follow up moves like Glory Kills, Blood Punch or Chainsaw. However, reserve the ammo from this weapon for heavy demons as it can deal a lot of damage and gives you an advantage over tougher demons.
Weapon Mod
- Improvements: General improvements to the Super Shotgun power.
Ballista
The Ballista is another weapon that uses Cells as its ammo type, sharing with the Plasma Rifle. Each shot fired will use 25 Cells per round, where it fires out a powerful and accurate beam where you point at.
The weapon is great against enemy shields and can penetrate through fodder demons. While the Ballista works best against heavy enemies, it does drain a lot of ammo.
Weapon Mods
- Arbalest: This will charge up an energy projectile that embeds in demons and then explodes.
- Destroyer Blade: Hold to charge up and then launch an energy blade that will cleave enemies as it flies.
Chaingun
This is another weapon that uses Bullets as its ammo type. It is a great balanced weapon that deals damage and has an effective range and spread. The Chaingun is best used against charging demons and stopping them in their tracks. While it does slow down enemies, it drains away bullets very fast.
The Chaingun is best used against the Super Heavy enemy Baron of Hell, and the Tyrant as they will be staggered pretty quickly, allowing you to follow up with more attacks.
Weapon Mods
- Mobile Turret: This will transform the weapon barrels into a Mobile Turret. It stalls if it overheats.
- Energy Shield: Activate an Energy Shield that will absorb incoming damage for a short time.
Read more Doom Eternal guides:
This concludes our Doom Eternal Weapons Guide. Post your comments below.
In DOOM Eternal, you will find various different weapon mods that unlock some secondary fire effects. You can use up to two of these per weapon and swap them out whenever you want.
After the second mission, you start getting weapon points from fighting enemies and defeating bosses, finding secret encounters, and completing Slayer Room Challenges.
Our DOOM Eternal Weapon Mods guide will tell you everything you need to know about weapon mods.
![Doom chain gun mobile turret kit Doom chain gun mobile turret kit](/uploads/1/1/7/8/117871348/316183196.png)
DOOM Eternal Weapon Mod Perks
Shotgun (Sticky Bomb)
- Quick Rack – Sticky Bomb reload speed increased by 20%.
- Bigger Boom – Sticky Bomb explosion size increased by 45%.
- Mastery – Launch five sticky bombs before you need to reload.
- Kill 25 Arachnotron turrets with sticky bombs.
Shotgun (Full Auto)
- Quick Recovery – Full Auto mode recovery speed increased by 50%.
- Faster Transform – Full Auto mode transform speed increased by 50%.
- Fast Feet – Movement speed while in Full Auto mode increased by 20%.
- Mastery – Killing demons with Full Auto mode spawns shell ammo.
- Kill 15 Pinkies with Full Auto mode.
Heavy Cannon (Precision Bolt)
- Mobility – Precision Bolt movement speed increased by 15%.
- Fast Loader – Precision Bolt reload speed +20%.
- Mastery – Headshot kills set off powerful blasts dealing damage to nearby demons.
- Score 75 Precision Bolt headshot kills.
Heavy Cannon (Micro Missiles)
- Quick Recharger – Micro Missile reload time decreased by 35%.
- Instant Loader – Micro Missile load time decreased by 75%.
- Primary Charger – Kills with Heavy Cannon boost Micro Missile damage by 30% for 5 seconds.
- Mastery – Fire micro missiles indefinitely without having to reload.
- Hit three enemies with a single missile 15 times.
Plasma Rifle (Heat Blast)
- Quick Fire – Firing delay decreased by 25% after Heat Blast.
- Super Heated Round – Heat Blast charge per shot +25%.
- Mastery – Full charged blast projectiles get a damage boost.
- Get 75 Precision Bolt headshot kills.
Plasma Rifle (Microwave Beam)
- Fast Beam Charger – Microwave Beam charge time -66%.
- Increased Range – Microwave Beam targeting range +50%.
- Mastery – Demons detonated by Microwave Beam trigger a blast that disorients nearby enemies.
- Kill at least one demon with Microwave explosions 15 times.
Rocket Launcher (Remote Detonate)
- Proximity Flare – Rockets trigger flare when near targets that will be damaged by Remote Detonation.
- Concussive Blast – Remote Detonations generate large non-damaging concussive blasts to interrupt demons.
- Mastery – Rockets detonated by Proximity Flare is active cause additional explosive to create a larger area of effect.
- Kill 60 enemies with Proximity Flare active.
Rocket Launcher (Lock-On)
- Fast Reset – Lock-On Burst recharge time -37.5%.
- Quick Lock – Lock-on speed +50%.
- Mastery – Second lock-on targets can be acquired before firing rockets.
- Kill 15 Prowler Demons with Lock-on Burst.
Super Shotgun (Meat Hook) Sct download.
- Quick Hook – Meat Hook recharge time -25%.
- Fast Hands – Super SHotgun reload speed +33%.
- Mastery – Meat hook sets enemies on fire, decreasing their armor when shot with the Super Shotgun.
- Kill 50 enemies with the super shotgun while they are grappled.
Ballista (Arbalest)
- Full Speed – Arbalest mode movement speed +30%
- Stronger Explosion – Arbalest explosion side +60%.
- Mastery – Arbalest starts recharging immediately after a hit.
- Kill 20 Cacodemons with the Arbalest
Ballista (Destroyer Blade)
- Charging Blast – At max charge, Destroyer Blade mod emits a blast wave that falters demons.
- Rapid Chains – Destroyer Blade recharge time -20%.
- Mastery – Fire Destroyer Blades before they reach maximum width.
- Kill three or more enemies with the Destroyer Blade 15 times.
Chaingun (Mobile Turret)
- Rapid Deploy – Mobile Turret mode transform time +50%.
- Fast Gunner – Increased movement speed while in Mobile Turret mode.
- Mastery – Mobile turret no longer stalls.
- Kill five enemies with a single turret without overheating ten times.
Doom Chain Gun Mobile Turret For Sale
Chaingun (Energy Shield)
Doom Eternal Chaingun Mobile Turret
- Faster Recovery – Energy Shield recharge time -37.5%.
- Dash Smash – Dashing into heavy demons will cause them to falter.
- Mastery – Dealing enough damage with Chaingun while Energy Shield is active launches it forward on release, stunning any enemy it hits.
- Deal 20,000 damage while Energy Shield is active.